Help and Support


User Stories Game developers from all walks of life are invited to come share their Amethyst user stories with us. No specific format required as of yet. We just want to hear your stories and sometimes dig further in.
Topic Replies Activity
About the Help and Support category 1 November 19, 2018
Asset is not loaded due to handle being unique, when it's not 3 August 16, 2019
Extremely slow render with metal backend in MacOS High Sierra 4 August 19, 2019
Amethyst book samples 2 August 15, 2019
How to pause systems until input (for a roguelike) 4 August 9, 2019
What is the current situation on loading and unloading levels? 3 August 1, 2019
Vulkan extension and layer warnings 3 July 31, 2019
How do I draw an ellipse? 8 July 27, 2019
Use of gltf prefab leading to extra entities 1 July 19, 2019
Non-fixed update FPS counter? 2 July 10, 2019
Segmentation fault (core dumped) 4 July 7, 2019
Load glTF File Relative to Scene.ron 2 June 27, 2019
How to Load glTF Without Joint Data 9 June 25, 2019
Help building an empty project 3 June 25, 2019
Is Amethyst stable at this time? 4 June 15, 2019
High CPU usage issue 6 June 12, 2019
Rendy 3D documentation 2 June 11, 2019
How to use shaders? 4 June 10, 2019
"No physical devices found" in github 8 May 30, 2019
Blender model 10 May 24, 2019
How do I generate a wireframe from a mesh? 4 May 23, 2019
Gui development in amethyst 4 May 22, 2019
Amethyst does not display any output 3 May 13, 2019
Loading assets from a file 4 May 3, 2019
Best practices for communication between state and systems 6 May 2, 2019
Noticable performance loss with State specific dispatchers? 4 April 26, 2019
Transparency and drawing order 2 April 25, 2019
Multiple SpriteRender Components 3 April 23, 2019
Stacked tilemap optimization 6 April 21, 2019
Questions about global variables or state owned ones 5 April 18, 2019