Help and Support


User Stories Game developers from all walks of life are invited to come share their Amethyst user stories with us. No specific format required as of yet. We just want to hear your stories and sometimes dig further in.
Topic Replies Activity
About the Help and Support category 1 November 19, 2018
DynamicIndexBuffer stride should be 4 but is 2 1 April 8, 2020
How to get delta time? 3 April 8, 2020
Use transform bundle with Vector2's for 2d? 1 April 7, 2020
How to add and remove system bundle? 4 April 5, 2020
A good way to work over ssh? 2 April 2, 2020
How to use shaders? 6 March 31, 2020
How do you draw a line? 5 March 26, 2020
Custom Asset 3 March 19, 2020
Programmatically creating a Camera -> image upside down? 3 March 17, 2020
Application_root_dir() has different result when debugging in VSCode + LLDB? 3 March 17, 2020
Pong tutorial does not compile 1 March 15, 2020
Sprite doesn't render in Pong tutorial 7 March 14, 2020
Cleanup of entities associated with states 10 March 2, 2020
How do I hide a piece of UI? 3 February 29, 2020
Mutable references to two different components in a system 5 February 24, 2020
Application freezes if a custom bindings type is set for StateEvent and StateEventReader 3 February 3, 2020
Moving the camera with the middle mouse button 6 January 29, 2020
Classic turn based workflow, how to? 21 January 22, 2020
Sprite sheet animation 1 December 31, 2019
How to make the game full screen? 4 December 19, 2019
Inverted mouse_position in relation to screen? 3 December 17, 2019
2D Starter VkError 2 December 17, 2019
Adjusting window/sprites according to Windows UI scale settings/DPI 4 December 14, 2019
"input_system" inside Dispatcher? 2 December 5, 2019
Idiomatic way for resourse loading (Tiled) 1 November 28, 2019
Stucked on Pong Tutorial 5 November 8, 2019
What's the correct way to render both sprites and 2D meshes in a flat 2D space? 4 October 10, 2019
Using a Storage impl as the function parameter 7 October 5, 2019
Controller events via InputHandler in ubuntu 2 September 19, 2019