Help and Support


User Stories Game developers from all walks of life are invited to come share their Amethyst user stories with us. No specific format required as of yet. We just want to hear your stories and sometimes dig further in.
Topic Replies Activity
About the Help and Support category 1 November 19, 2018
How should I model entities choosing an optimal counterparty in specs? 1 June 2, 2020
Recording Microphone Audio 3 May 31, 2020
New to Amethyst, trying to display a generated mesh, would like some help 2 May 24, 2020
Render to texture 1 May 16, 2020
Pong tutorial does not compile 2 May 12, 2020
Loading a GLTF asset (mesh + texture) without ron file 1 May 12, 2020
Clipping / subview? 1 May 11, 2020
Having error when Trying to run a amethyst created project 2 May 10, 2020
Creating a mesh in code, only a few triangles visible 5 May 5, 2020
New users and the specs to legion migration 3 May 2, 2020
Proper usage of `TextureSub` 1 April 30, 2020
Terrain of 100x100 mesh+material = 3 fps 4 April 30, 2020
Can't display a `TileMap` 4 April 28, 2020
Reading mesh data 8 April 26, 2020
Getting texture dimensions 4 April 25, 2020
Interplay between Assets, Formats and Prefabs for Terrain 6 April 16, 2020
Custom Shaders for Metal 3 April 12, 2020
How should I organize chunk data of a voxel game in Rust? 1 April 10, 2020
DynamicIndexBuffer stride should be 4 but is 2 1 April 8, 2020
How to get delta time? 3 April 8, 2020
Use transform bundle with Vector2's for 2d? 1 April 7, 2020
How to add and remove system bundle? 4 April 5, 2020
A good way to work over ssh? 2 April 2, 2020
How to use shaders? 6 March 31, 2020
How do you draw a line? 5 March 26, 2020
Custom Asset 3 March 19, 2020
Programmatically creating a Camera -> image upside down? 3 March 17, 2020
Application_root_dir() has different result when debugging in VSCode + LLDB? 3 March 17, 2020
Sprite doesn't render in Pong tutorial 7 March 14, 2020