Help and Support


Topic Replies Activity
How do you draw a line? 5 March 26, 2020
Custom Asset 3 March 19, 2020
Programmatically creating a Camera -> image upside down? 3 March 17, 2020
Application_root_dir() has different result when debugging in VSCode + LLDB? 3 March 17, 2020
Sprite doesn't render in Pong tutorial 7 March 14, 2020
Cleanup of entities associated with states 10 March 2, 2020
How do I hide a piece of UI? 3 February 29, 2020
Mutable references to two different components in a system 5 February 24, 2020
Application freezes if a custom bindings type is set for StateEvent and StateEventReader 3 February 3, 2020
Moving the camera with the middle mouse button 6 January 29, 2020
Classic turn based workflow, how to? 21 January 22, 2020
Sprite sheet animation 1 December 31, 2019
How to make the game full screen? 4 December 19, 2019
Inverted mouse_position in relation to screen? 3 December 17, 2019
2D Starter VkError 2 December 17, 2019
Adjusting window/sprites according to Windows UI scale settings/DPI 4 December 14, 2019
"input_system" inside Dispatcher? 2 December 5, 2019
Idiomatic way for resourse loading (Tiled) 1 November 28, 2019
Stucked on Pong Tutorial 5 November 8, 2019
What's the correct way to render both sprites and 2D meshes in a flat 2D space? 4 October 10, 2019
Using a Storage impl as the function parameter 7 October 5, 2019
Controller events via InputHandler in ubuntu 2 September 19, 2019
Is there support for keyboard key position? 3 September 15, 2019
A question about event target when it is a UI Button 3 September 1, 2019
How to load a texture from memory? 5 August 30, 2019
Extremely slow render with metal backend in MacOS High Sierra 5 August 25, 2019
Asset is not loaded due to handle being unique, when it's not 3 August 16, 2019
Amethyst book samples 2 August 15, 2019
How to pause systems until input (for a roguelike) 4 August 9, 2019
What is the current situation on loading and unloading levels? 3 August 1, 2019