I’ve been following the Pong tutorial. I’ve come the the point where we move the paddles, then realized that, response time is very slow. I thought the culprit was axis emulation; then I’ve compiled examples on Amethyst repo itself, especially “renderable”, and got frame rates around 4 FPS.
I’ve tried few stuff, built with
--release flag and also no_slow_checks etc. No difference. Separately, I’ve tried gfx-rs/metal-rs and was able to get those running as normal.
I’ve also tried to use Vulkan backend however encountered other problems with that, which might not be related to Amethyst.
I’ve searched all over but couldn’t find an explanation. Any help is appreciated.