Hi there, I’ve been enjoying Amethyst so far.
I use i3
as a window manager, and one difference I noticed between Amethyst and ggez is that ggez game windows open in “floating” mode, overtop my other windows, while with Amethyst, the game window is “grabbed” by i3 and forced into position relative to my other windows. As it does, the dimensions I set in display.ron
are basically ignored, and sprites get stretched.
I see that the DisplayConfig
type has always_on_top: bool
, but this doesn’t make the window float.
Is there a way to do what I’m looking for?