This is the runtime error that I get
thread 'main' panicked at 'Tried to fetch a resource, but the resource does not exist. Try adding the resource by inserting it manually or using the `setup` method. You can get the type name of the missing resource by enabling `shred`'s `nightly` feature', /home/andraantariksa/.cargo/registry/src/github.com-1ecc6299db9ec823/shred-0.7.2/src/res/mod.rs:215:48
I have tried to add the
GameDataBuilder but I still facing the same issue.
I expect the application would run without any problems, without registering the component to the world one by one as the books said
This is rather inconvenient — to need to manually register each component before it can be used. There must be a better way. Hint: there is.
and without using nightly compiler.